Jump Stars

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Jump Stars



\nComing to PlayStation 4, Xbox One and PC this December, Jump Stars shakes up the party game genre with a twist so clever it’s a crime no-one has thought of it before. A multiplayer game through and through, Jump Stars introduces simultaneous competitive and cooperative objectives, tasking players with meeting certain goals for the good of the party – whilst ensuring that their individual achievements will see them emerge on top. The game comes complete with a selection of unique mini games, each of which wraps a simple premise around a devious twist to create levels which’ll have players howling with delight. For example: In Cool Aid, competitors must stand on snow spots to keep their cool in a stage that’s set ablaze – it turns out that if your character starts to look like a s’more that’s fallen into the fire, you’re in trouble! Tailspin sees teammates jumping over a giant rotating arm in near perfect unison, but falling out of this rhythmic jumping harmony can prove hazardous to a player’s health – some would say fatal. Hunger Pains plays out like a platforming pie eating contest, as contestants dash across the level consuming pies to stop themselves from shrinking into nothingness. And that’s not to mention The Gauntlet – a sprawling level filled with opportunity to win big… or lose bigger. Proceedings are overseen by the fiendishly ominous Host, who ensures viewers are kept up to date with proceedings – and depending on his rather “split” mood, he may reward your successes with praise, or throw a wildcard into the mix to boost his ratings! “We’re huge fans of the party game genre, and we wanted to create something with a twist to the party platformer experience,” says Jordan Morris, creative director, Jamit Games. “For us, the dynamism of co-operative and competitive play is what makes Jump Stars stand out from the crowd. That constant uncertainty of when your teammates might turn against you, and when should you turn against your teammates. That’s what we love, and that’s what still makes us laugh in the studio when we play it, and we hope it’s that uncertainty that families will love about it this Christmas.” “Jump Stars was birthed from a game jam,” adds Isaac Howie-Brewerton, studio director of Jamit Games. “It was a small project that we did together for a bit of fun. It was something for us to enjoy together. And, over time, it’s evolved into this fantastic, ridiculous, TV-show-inspired experience that we have now. For us, the best part is that we still love playing it. Because of the way that the mini games are designed, something new and completely unexpected can always happen even to us. I think the next thing is that now we can’t wait to see what people make of it this Christmas.”




Announcement Trailer YouTube

Gameplay Trailer YouTube


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Awards & Recognition

  • "Best Indie Game" - Play Expo, October, 2015
  • "Top 10 Games of EGX 2015" - Game Spew, September, 2015

Selected Articles

  • "dodging...leaping...or playing hot potato with TNT. Like Wipeout but the cameras never stop rolling."
    - Alice O'Connor, Rock Paper Shotgun
  • "I’ve been waiting to try Jump Stars for a while now, it didn’t disappoint!...I can see this game creating and ending friendships with a lot of fun in between!"
    - Bobby of XGR, Xbox Gamer Reviews
  • "...pick up and play mechanics, super bright visuals and cleverly created mini-games...it’s the go-to game for those family Christmas moments. If only so you can leave your Nan in your wake!"
    - Neil Watton, The Xbox Hub
  • "...the trolling potential is huge...punching or pushing each other in the pursuit of victory...definitely on my watch list."
    - Vindred, Best Game Ever

Team & Repeating Collaborator

Jordan Brent Morris
Creative Director

Isaac Howie-Brewerton
Studio Director

Aidan Wilson
Technical Director

Tom Woolf

Matthew Ashton Cooper


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks